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- * Remove some complexity. Surfaces currently include x and y offsets
- that are not longer used, removing these will make a lot of code easier to
- read. get_pixels and set_pixels currently use both the clip rects and
- the rect given as parameter. clip rects should be enough and it would
- simplify the code in glitz_pixel.c a bit.
-
- * More YUV surface formats (YUY2, UYVY, I420..).
-
- * Support for logical ops.
-
- * Tiled bitmap geometry.
-
- * API documentation.